[C++-SIG] State of play?

John Skaller skaller at zip.com.au
Fri Nov 14 19:14:13 CET 1997

I'm wondering about the state of play with C++ bindings.

I've got a proof-of-principle "once-only"
binding of some of the object protocol.

Has the complete set of abstractions been bound?
If so, does it include automatic reference counting?

Has anyone experimented using pointers to members
for method selection?


Q: any experience running threads with C++,
with C++ exceptions enabled? 
Issues with dynamic linking?
John Skaller    email: skaller at zip.com.au
		phone: 61-2-6600850
		snail: 10/1 Toxteth Rd, Glebe NSW 2037, Australia

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