[C++-sig] pointers and pyste

Nicodemus nicodemus at globalite.com.br
Sun Apr 27 21:53:44 CEST 2003

Sameer Agarwal wrote:

> hi Nicodemus,
> sorry about forgetting to mention that render is indeed a virtual 
> method for B which inherits from a base class C.
> The funkiness I am referring to has to do with the render method 
> accepting a reference to  another object D,
> and  the new wrapped_render method does not respect the reference and 
> instead creates a new copy of D, which causes trouble when I inspect D 
> as it was never gets updated by the render.
> I can send you the code, but it is a bit messy and spread across 
> multiple files and would make for a messy email.

Can't you post a simplified version of the code here, that reproduces 
the problem? That would help a lot. 8)


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