[C++-sig] Boost.Python & OpenSceneGraph

Roman Yakovenko roman.yakovenko at gmail.com
Tue Sep 8 21:27:46 CEST 2009


On Tue, Sep 8, 2009 at 9:35 PM, R Fritz<rfritz at u.washington.edu> wrote:
> I am working on an OpenSceneGraph/Python project and have had to abandon the
> OSG/SWIG tools--they are not developed enough for my purpose.  So I am
> planning on writing special purpose code to that end.  Does anyone have
> suggestions for someone starting out on this path?

May I suggest Py++?

Py++ was proven to be useful in few big projects (
http://language-binding.net/pyplusplus/quotes.html ).
Some of them are related to the graphics engine ( Python-Ogre and PyOpenSG ).

-- 
Roman Yakovenko
C++ Python language binding
http://www.language-binding.net/


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