[Edu-sig] re: intro
Simon Burton
simon@arrowtheory.com
Thu, 12 Jun 2003 17:38:41 +1000
On Wed, 11 Jun 2003 20:48:06 -0400
Arthur <ajsiegel@optonline.net> wrote:
> Simon writes:
>
> >Hullo fellow python champions, thought i'd introduce myself.
>
> >I lecture in programming and "design structures"(=math) to
> >postgraduates in electronic arts
> >at the Australian Centre for the Arts ant Technology (ACAT):
> >http://www.anu.edu.au/ITA/ACAT/
>
> >I also work with artists programming python for real-time/interactive
> >image/sound stuff.
>
> Thought you might be interested in what a countryman is up to, as it
> seems to me it has great potential in the "Arts and Technology" arena.
>
> Don't know the geography - but maybe you can even make Shaun's seminar.
>
woops - it was yesterday - but i just went to see him and got the rundown. hmmm, maybe we need a python
user group here in canberra... And yes, it's relevant.
One thing i'd like is to be able to view scenes via pyopengl but then get HiQ renders from povray.
I think kirby has done some stuff here, but can't quite work out where he's at.
just released pypov today:
http://arrowtheory.com/software/python/pypov/index.html
it's a super light weight wrapper over povray files... the goal is to
enable code to be OpenGLed or Povrayed (the matrix math for this
is a PITA). Once again, Maestro Kirby has done something here i think.
ah, so Shaun showed me some VPython stuff and lo! someone has written a povray
backend - so i'll be checking that out ... and no doubt finding reasons for using
my own code instead ;-} (the great thing about python is re-inventing the wheel is
usually pretty trivial)
Thanks!
Simon.