[Edu-sig] re: Blender

Arthur ajs at optonline.net
Wed Nov 26 19:45:13 EST 2003


Dethe asks-
>If anyone has tips for how to start with Blender, it seems >like there's a
good audience for it here.

from www.blender.org

"""
Manual 2.3 pre-sales
 Although design is still in progress, we expect to be able to ship the 2.3
manuals last week of december. It's almost 600 pages in size, printed in two
colors, including 16 pages full color image gallery, and CDROM with example
files, graphics and movies.
You can check it out at the e-shop here.

Pre-ordering will save you over 10 USD. But not only that; the first 250
orders will get the book signed with a personal message by me!
"""

No idea who "me" is.

Having 4 or 5 Python books on my shelf (Nutshell, the latest - and not the
least bit disappointed with it), I would think that that kind of approach to
Blender would also be sensible.  In the mean time  - have you looked at Spe

http://spe.pycs.net/

built-in pycrust shell, (yeah Patrick)  and much else including a blender 3d
object browser.  Probably not the traditional approach to beginning
Blender - but it might make sense as an approach for someone already an
accomplished Pythonista.

Personally, I've backed off of Blender.  Although the SPE editor is new to
me via Jason's post.  Which seems an avenue to bring the Python scripting
aspect to the fore - and perhaps a new hook for me to try as well.

Though my interest/aptitude for creating 3d art of the kind Blender is
facilitating is the real limiting factor, in my case.

Art
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