[Edu-sig] Programming in High School
Gregor Lingl
gregor.lingl at aon.at
Thu Dec 11 01:44:43 CET 2008
Daniel Ajoy schrieb:
>>> But the criteria of "relevant problems, easily solved with a quickie
>>> program" is tough to meet.
>>>
...
>>> And another point is that some problems cannot be solved using algebra or trig. I believe this is one:
>>>
>>> http://neoparaiso.com/logo/problema-triangulos.html
>>>
>>> It asks the student to determine the values of the segments a and b.
This is a nice problem, which could also find an easy solution in
Python, not only in Logo, of course ;-)
Like the on attached one, for instance.
I'd only like to add a few remarks to the problem discussed in this
thread - which I also know very well as a high school teacher in Vienna,
Austria.
(1) One root of the problem seems to be that whatever "relevant problem"
we pose, there are *a lot* of different adequate tools to approach it in
these modern times and it is by no means clear that programming is the
'natural' approach. See for instance
http://www.rg16.at/~glingl/triangle/
for a different solution to Daniel's problem.
(2) To profit from beeing able to program needs continuous practice. So
as a teacher of a math class you had to convince *all* of your students
to do it continually.
(3) This - at least here in Austria - seems to be impossible as long as
programming is not part of the official math curriculum (like for
instance the appropriate use of a pocket calculator). Even core math is
not done by *all* students on their own free will, because they enjoy
it, or they are interested in it, but by some of them often only because
they *need* it for their gradutation. And I suppose that programming
will never be part of the standard curriculum, even if only because
only a small part of the maths teachers are proficient in programming.
So they naturally would oppose such a change.
(4) Moreover it seems to me, that even in the area of computer science
or computer technology the part which is occupied by programming is
getting smaller. 25 years ago, if you wanted to do some interesting
things with a computer, you *had* to be able to program, while nowadays
there are so many interesting things you can do without programming. For
instance what do you think, which part of the people working in the
comuter game industry are programmers? I suppose, this trend also
diminishes the young people's interest in programming (as well as the
school authorities interest in putting programming into the mainstream
curricula.)
(5) Despite all of this I'd also like to contribute a problem, I
stumbled over yersterday, incidentally. It might not be 'relevant' but
it's also one that most probably couldn't be solved without computers
and which without doubt has the potential to stimulate the student's
interest in math as well as computing:
Christian Goldbach (1690-1783), stated several number theoretical
conjectures, among them the famous Goldbach conjecture, concerning the
set of even numbers > 2.
An other (similar) one is the following: every odd positive integer
could be written in the form p + 2*a**2, where p is a prime (or 1, then
considered a prime) and a >=0 is an integer. Example: 23 = 5 + 2*3**2
(to use Python notation). Euler checked this conjecture for odd numbers
up to 2500 and he didn't find a counter example. Only a century later
two counter examples were found in the range below 10000. What are
these two numbers?
The curious thing is, that to this day these two numbers remain the only
ones found.
Regards
Gregor
>>> Daniel
>>>
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