[Edu-sig] Recommendation for editor+console or IDE for teaching beginners
Christian Mascher
christian.mascher at gmx.de
Wed Dec 10 16:47:15 CET 2014
Hi Andre,
> I would really like some advice based on practical experience teaching
> beginners.
>
I personally would stick with Idle. There was a time, when it was
problematic under MacOS because tkinter was missing there - but those
days are over.
As an all-platform, _already (battery-) included_ editor, Idle is simple
but pretty good. There is not much you have to explain which concerns
the ide.
Most of the problems of beginners in Idle (and I always use idle in
class, apart from reeborg) are not very idle-specific (indentation, copy
and paste in console-mode, miximg tabs and spaces, saving, importing).
You will have to explain the difference between programming at the
prompt or in a file, but you would have to explain similar things in
other ide's as well.
If you want to keep it safe and simple, write programs with Idle only in
files (File->New File, and run them with F5). Most technical problems
arise when using the live-prompt (session-saving is useless).
Some students used idle and pygame together some years ago with no problems.
>
> 1. Use IDLE. Free, part of the standard distribution. I never used it
> very much myself and I keep reading about how tricky it can be to set up
> properly for beginners - mostly, I gathered, due to path problems on
> Windows. There is a proposal to make it better (
> https://github.com/asweigart/idle-reimagined/wiki) but it is doubtful it
> will be realized soon enough (or at all) to make it worthwhile waiting for
> it.
>
I haven't encountered path problems with idle recently (about since the
introduction of Windows XP and python msi-installers ...)
When Pygame is installed Python has got to find it, but that shouldn't
be a concern of Idle.
Having to install only two things (check for the python dependency of
the pygame-version first!) would be my choice.
Cheers,
Christian
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