[Mailman-Users] Digests with wrong num,number of messages

J C Lawrence claw at kanga.nu
Sat May 26 07:32:45 CEST 2001


I'm getting digests from my lists where the message count in the
subject is larger than the number of messages contained in the
digest.  Often the subject value is one larger, sometimes two or
three larger.  Recent example:

--<cut>--
  Today's Topics (23 msgs)	(text/plain)
  Today's Topics:

   1. Re: Player run reputation system (shren)
   2. RE: [News] NCSoft + Richard Garriott (Koster, Raph)
   3. JOB: How to get into Game Design / Game content (Taylor)
   4. RE: [News] NCSoft + Richard Garriott (Freeman, Jeff)
   5. RE: business models (Jason Salem)
   6. Article: The Ascendancy of Mass Market Gaming (Bruce)
   7. RE: [News] NCSoft + Richard Garriott (Koster, Raph)
   8. Re: Graphics engines was RE: [MUD-Dev] Jeff's Rant: A World Full  of Wheel-Makers (Bruce)
   9. RE: [News] NCSoft + Richard Garriott (Matt Mihaly)
  10. RE: business models (Koster, Raph)
  11. RE: Jessica Mulligan's Column "Biting the Hand" Now at Skotos (Derek Licciardi)
  12. Re: business models (Batir)
  13. Neil Young Invents UO (Dragoness)
  14. Re: business models (Bruce)
  15. RE: Graphics engines was RE: [MUD-Dev] Jeff's Rant: A World
       Full  of Wheel-Makers (Brian Hook)
  16. Re: [DGN?] It's just a game (?) (Marian Griffith)
  17. Thread Pools (was: Re: TECH: Distributed Muds) (Scion Altera)
  18. Re: business models (Matt Mihaly)
  19. Re: JOB: How to get into Game Design / Game content (Trump)
  20. Re: business models (Auli)
  21. Re: business models (Matt Mihaly)
  22. RE: business models (Stephen Benz)
--<cut>--

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approval.  

Ideas?

-- 
J C Lawrence                                       claw at kanga.nu
---------(*)                          http://www.kanga.nu/~claw/
The pressure to survive and rhetoric may make strange bedfellows




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