[Matplotlib-devel] switch default to h264
Chris Barker
chris.barker at noaa.gov
Wed Aug 17 18:21:26 EDT 2016
This is all a huge pain! So thanks so much Eric! Sounds like you have a
good plan.
-CHB
On Mon, Aug 15, 2016 at 11:27 AM, Eric Firing <efiring at hawaii.edu> wrote:
> It's all incredibly confusing, as the wikipedia article shows. The first
> problem is the distinction between the container format and the codec; both
> have to be recognized and handled properly by an application. The file
> extension generally is more indicative of the container than the codec.
>
> MPEG-4 seems to be an umbrella that can cover a wide variety actual
> codecs, one of which is h264, and that at least implies a file format
> ("version 2").
>
> Specifying the mpeg4 codec in animation, with avconv or ffmpeg, seems to
> result in the use of a codec "mpeg4 (Simple Profile)"--but I suspect this
> might depend on how avconv or ffmpeg was built. Specifying h264 results in
> use of the newer and more efficient h264 encoder, which is what I am
> proposing to make the default.
>
> One problem: h264 (at least as implemented in ffmpeg and avconv) can't
> handle frame dimensions that include an odd number of pixels, but mpeg4
> can. Regardless of whether h264 is the default, we should trap this error
> at an early stage; otherwise it leads to a non-obvious failure mode.
>
> I need to do a little more testing before submitting any PR. I want to
> identify the conditions that were leading to video files that were
> completely corrupted. When I was trying to get things working I was not
> keeping track of what I was doing, so I need to backtrack and make a set of
> examples.
>
> Eric
>
> On 2016/08/15 7:38 AM, Benjamin Root wrote:
>
>> As I stated in my book:
>>
>> "While I will not claim to possess anything more than a passing
>> familiarity with movie formats, I recognize that neither do many other
>> people. For those who have had experience editing and creating movies
>> and understand these concepts far more extensively, you can skip this
>> section; be assured that I could not possibly add any new knowledge. For
>> those reading on, there are likely to be some over-simplifications. As
>> such, this section is only intended to provide enough information to
>> successfully render animations and avoid pitfalls and should not be
>> considered authoritative."
>>
>> My quick research at the time found that while mpeg4 and h.264 weren't
>> strictly equivalent, for all intents and purposes they could be
>> considered as such. And it is my understanding that avconv and such were
>> treating it as the same (unless explicitly told not to). If I am wrong
>> in this regard, please refer to the previous paragraph and kindly file
>> an errata for my book.
>>
>> Cheers!
>> Ben Root
>>
>>
>> On Mon, Aug 15, 2016 at 1:23 PM, Chris Barker <chris.barker at noaa.gov
>> <mailto:chris.barker at noaa.gov>> wrote:
>>
>>
>>
>> On Mon, Aug 15, 2016 at 6:21 AM, Benjamin Root <ben.v.root at gmail.com
>> <mailto:ben.v.root at gmail.com>> wrote:
>>
>> In my research for the animation chapter of my book, I also came
>> to the conclusion that the `mpeg4` codec in a .mp4 container was
>> the best bet for out-of-the-box compatibility across platforms.
>>
>>
>> Ben -- is that H.264? It seem "mpeg 4" is not well defined. from
>> Wikipedia:
>>
>>
>>
>> "MPEG-4 is still an evolving standard and is divided into a number
>> of parts. Companies promoting MPEG-4 compatibility do not always
>> clearly state which "part" level compatibility they are referring to."
>>
>> Sigh.
>>
>>
>>
>> The one place where that format didn't work was MS PowerPoint
>> on Windows (but, oddly enough, it worked on PowerPoint on MacOSX).
>>
>>
>> That's because PPT punts to the "system" for decoding -- it has
>> little if any built-in support. A freakin' nightmare.
>>
>>
>> Note, I did that test a couple of years ago on a Windows 7
>> machine, so I don't know if that limitation is still valid.
>>
>>
>> I think H.264 is getting better and better supported.
>>
>> Question: how is MPL planning to support it? Is there a
>> not-too-hard-to-install cross platform lib???
>>
>> -CHB
>>
>>
>>
>> --
>>
>> Christopher Barker, Ph.D.
>> Oceanographer
>>
>> Emergency Response Division
>> NOAA/NOS/OR&R (206) 526-6959 <tel:%28206%29%20526-6959>
>> voice
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>> main reception
>>
>> Chris.Barker at noaa.gov <mailto:Chris.Barker at noaa.gov>
>>
>>
>>
>>
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>>
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--
Christopher Barker, Ph.D.
Oceanographer
Emergency Response Division
NOAA/NOS/OR&R (206) 526-6959 voice
7600 Sand Point Way NE (206) 526-6329 fax
Seattle, WA 98115 (206) 526-6317 main reception
Chris.Barker at noaa.gov
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