[MATRIX-SIG] vrml for plotting

aaron watters aaron_watters@msn.com
Sun, 27 Jul 97 12:36:51 UT


Hey kids!  I love the Python list.  It's quite obvious
to me (now that I've been remindided)
that for many forms of sci-viz vrml is the right
tool!  

Maybe soon I'll have a closer look at this.
(and it'll pop up in your web browser too!)

I quote one of the esteemed mitchell brothers:

Subject:      Re: VRML 2.0 modeling
From:         John Mitchell <johnm@magnet.com>
Date:         1997/07/25
Message-Id:   <Pine.SGI.3.96.970725104840.26170H-100000@lemur.magnet.com>
Newsgroups:   comp.lang.python
[More Headers]

On Thu, 24 Jul 1997, Lance Ellinghaus wrote:

> Does anyone have any classes that can be used to build simple VRML 2.0
> scenes and output
> them to a web browser?

I have a bunch of classes, basically mapping VRML objects to Python 
classes.  It's cool in that you, with a little headscratching, can
translate VRML2 example "wrl" files into 100% python.  The main problem
is that the classes are very "blobby", do no error checking, and lots of
things that are "obvious" wont work.  VRML requires certain things in
certain orders and if they aint, you get nothing.

But, last time I checked, the code works.  I translated a few examples to
Python classes, and wrote a VRML Clock. 

Its at:

	http://people.magnet.com/~johnm/VRML/


hope this helps.

- j

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