[Patches] [ python-Patches-909005 ] asyncore fixes and improvements
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Wed Feb 14 11:35:47 CET 2007
Patches item #909005, was opened at 2004-03-03 14:07
Message generated for change (Comment added) made by loewis
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Category: None
Group: None
Status: Open
Resolution: None
Priority: 5
Private: No
Submitted By: Alexey Klimkin (klimkin)
Assigned to: A.M. Kuchling (akuchling)
Summary: asyncore fixes and improvements
Initial Comment:
Minor:
* 0/1 for boolean values replaced with False/True.
* (887279) Added handling of POLLPRI as POLLIN.
POLLERR, POLLHUP,
POLLNVAL are handled as exception event.
handle_expt_event gets recent
error from self.socket object and raises socket.error.
* Default readable()/writable() returns False.
* Added "map" parameter for file_dispatcher.
* file_wrapper: removed "return" in close(), recv/read
and send/write
swapped because of their nature.
* mac code for writable() removed. Manual for accept()
on mac is similar
to the one on linux.
* Repeating exception changed from "raise socket.error,
why" to raise.
* Added connected/accepting/addr reset on close().
Initialization of
variables moved to __init__.
* close_all() now calls close for dispatcher object,
EBADF treated
as already closed socket/file.
* Added channel id to "unhandled..." messages.
Bugs:
* Fixed bug (654766,889153): client never gets
connected, nor errored.
Connecting client gets writable event from select(),
however, some client may want always be non writable.
Such client may
never get connected. The fix adds _readable() - always
True for
accepting and always False for connecting socket; and
_writable() -
always False for accepting and always True for
connecting socket.
This implies, that listening dispatcher's readable()
and writable()
will never be called. ("man accept" and "man connect"
for non-blocking
sockets).
* Fixed bug: error handling after accept().
It's said, that accept can return EWOULDBLOCK even for
readable socket.
This mean, that even after handle_accept(),
dispatcher's accept() still
raise EWOULDBLOCK. New code does accept() itself and
stores accepted
socket in self.__pending_accept. If there was
socket.error, it's treated
as EWOULDBLOCK. dispatcher's accept returns
self.__pending_accept and
resets it to None.
Features:
* Added pending_read() and pending_write(). The
functions helps to use
dispatcher over non socket objects with buffering
capabilities. In original
dispatcher, if socket makes buffered read and some data
is in buffer, entering
asyncore.poll() doesn't finishes, since there is no
data in real file/socket.
This feature allow to use SSL socket, since the socket
reads data by 16k chunks.
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>Comment By: Martin v. Löwis (loewis)
Date: 2007-02-14 11:35
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Alexey, are you interested in revising your code until it is approved?
Saying "no" is fine; the question then is if there is anybody else
interested in working on this patch. If nobody is interested in working on
it, it would be best rejected - there is no point in having it listed as
open here for years (it would be sad, of course, for the work put into the
patch, and the work put into the review).
Andrew, do you have more changes from this patch that you consider worth
incorporating?
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Comment By: Alexey Klimkin (klimkin)
Date: 2007-01-08 21:44
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1) The patch was developed not during some academic research - but during
of coding true non-blocking client-server applications, capable to run both
on Linux and Windows. Original code had a lot of issues with everything:
some parts were not truly blocking, not every socket can be passed, issues
with high load, etc.
2) We have used medusa for ssl capability in our project. However, it's
impossible to get fully non-blocking functionality with original asyncore
and original medusa. So functionality was extended to support these
features as well. That is what idispatcher for.
3) In the end we have got pretty reliable code, which supports features I
described here and has tons of bug and issues fixed. Again, I didn't fix
bug for any academic purpose - every fix was driven by real issue we met
during development. I don't also think, that these fixes bond to our
project too tight - I believe I made them pretty general.
4) It's possible, that some parts can be made better for other
application. But if you follow the same path - developing truly
non-blocking client-server with medusa's ssl capabilities, - I think, you
will end with the same thing.
5) I don't insist on including the patch into the python tree as is. I
feel pretty well using modified asyncore in my private library. My
intention was to share my experience. Please use, if you need to.
6) The development I mention above was 2004 year. So the patch is not in
sync with this reality for 2 years already. Some issues it was solving can
be gone already. I also don't know, what is going on with SSL for python -
there seems to be new libraries as well.
...so... just use it as you want... or as you don't want ;) ...
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Comment By: Josiah Carlson (josiahcarlson)
Date: 2007-01-07 05:53
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In asynchat, the only stuff that should be accepted is the handle_read()
changes. The deque removal should be ignored (we have deques since Python
2.4, which are *significantly* faster than lists in nontrivial
applications), the iasync_chat stuff, like the idispatcher stuff, seems
unnecessary. And that's pretty much it for asynchat.
The proposed asynchttp module shouldn't go into the Python standard
library until it has lived on its own for a nontrival amount of time in the
Cheeseshop and is found to be as good as httplib, urllib, or urllib2. Even
then, its inclusion should be questioned, as medusa (the http server based
on asyncore) has been around for a decade or more, is used many places, and
yet still isn't in the standard library.
The asyncoreTest.py needs a bit of work (I notice some incorrect names),
but could be used as an addition to the test suite (currently it seems as
though only asynchat is tested).
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Comment By: Josiah Carlson (josiahcarlson)
Date: 2007-01-07 05:42
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Many of the changes in the source provided by klimkin in his most recent
revision from February 27, 2005 seek to solve certain problems in an
inconsistent or incorrect way. Some of his changes (or variants thereof)
are worthwhile. I'll start with my issues with his asyncore changes, then
describe what I think should be added from them.
For example, in his updated asyncore.py, the list of sockets is first
shuffled randomly, then sorted based on priority. Assuming that one
ignored priorities for a moment, if there were more sockets than the max
sockets for the platform, then due to the limitations of randomness, there
would be no guarantees that all sockets would get polled. Say, for
example, that one were using windows and were running close to the actual
select file handle limit (512 in Python 2.3) with 500 handles, you would
skip 436 of the sockets *this pass*. In 10 passes, there would have been
100 sockets that were never polled. In 20 passes, there would still be, on
average, 20 that were never polled. So this "randomization" step is the
wrong thing to do, unless you actually make multiple select calls for each
poll() call. But really, select is limited by 512, and I've run it with
500 without issue.
The priority based sorting has much of the same problems, but it is even
worse when you have nontrivial numbers of differing priorities, regardless
of randomization or not.
The max socket limit of 64 on Windows isn't correct. It's been 512 since
at least Python 2.3 . And all other platforms being 65536? No. I've had
some versions of linux die on me at 512, others at 4096, but all were dog
slow beyond 500 or so. It's better to let the underlying system raise an
exception for the user when it fails and let them attempt to tune it,
rather than forcing a tuning that may not be correct.
The "pending read" stuff is also misdirected. Assuming a non-broken async
client or server, either should be handling content as it comes it,
dispatching as necessary. See asynchat.collect_incoming_data() and
asynchat.found_terminator() for examples.
The idispatcher stuff seems unnecessary.
Generally speaking, it seems to me that there are 3 levels of abstraction
going on:
1) handle_*_event(), called by poll, poll2, etc.
2) handle_*(), called by handle_*_event(), user overrides, calls other
handle_*() and *() methods
3) *() (aka recv, send, close, etc.), called by handle_*(), generally left
alone.
Some of your code breaks the abstraction and has items in layer 2 call
items in layer 1, which then call items in layer 2 again. This seems
unnecessary, and breaks the general downward calling semantic (except in
the case of errors returned by layer 3 resulting in layer 2 handle_close()
calls, which is the proper method to call).
There are, according to my reading of the asyncore portions of your
included module, a few things that may be worthy for inclusion into the
Python standard library are:
* A variant of your changes to close_all(), though it should proceed in
closing everything unless a KeyboardInterrupt, SystemExit, or ExitNow
exception is raised. Socket errors should be ignored, because we are
closing them - we don't care about their error condition.
* Checking sockets for socket error via socket.getsockopt() .
* A variant of your .close() implementation.
* The CONNRESET, etc., stuff in the send() and recv() methods, but not the
handle_close_event() replacements, stick with handle_close() .
* Checking for KeyboardInterrupt and SystemExit inside the poll
functions.
* The _closed_socket class and initialization.
All but the last of the above, I would consider to be bugfixes, and if
others agree that these are reasonable changes, I'll write up a patch
against trunk and 2.5 maintenance. The last change, while I think would be
nice, probably shouldn't be included in 2.5 maintenance, though I think
would be fine for the trunk.
----------------------------------------------------------------------
Comment By: Alexey Klimkin (klimkin)
Date: 2005-02-26 22:39
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Minor improvements:
* Added handle_close_event(): calls handle_close(), then
closes channel. No need to write self.close() in each handle_close
().
* Improved exception handling. KeyboardInterrupt is not
blocked. For python exception handle_error_event() is called,
which checks for KeyboardInterrupt and closes socket, if
handle_error didn't.
Bugs:
* Calling connect() could raise exception and doesn't hit
handle_error(). Now if there was an exception,
handle_error_event() is called.
Features:
* set_timeout(): Sets timeout for dispatcher object, if there was
no io for the object, raises ETIMEDOUT, which handled by
handle_error_event().
* Fixed issue with Windows - too many descriptors in select().
The list of sockets shuffled and only first asyncore.max_channels
used in select().
* Added set_prio(): Sets priority for dispatcher. After shuffle
the list of sockets sorted by priority.
You may also check asynhttplib - asynchronous version of httplib.
----------------------------------------------------------------------
Comment By: Alexey Klimkin (klimkin)
Date: 2004-07-02 15:44
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In addition to "[ 909005 ] asyncore fixes and improvements"
and CVS
version "asyncore.py,v 2.51" this patch provides:
* Added handling of buffered socket layer (pending_read(),
pending_write()).
* Added fd number for __repr__.
* Initialized self.socket = socket._closedsocket() instead
of None
for verbose error output (like closed socket.socket).
* asyncore and asynchat implements idispatcher and iasync_chat.
* Fixed self.addr initialization.
* Removed import exceptions.
* Don't filter KeyboardInterrupt, just pass through.
* Added queue of sockets, solves the problem of select() on
too many
descriptors.
I have run make test in python cvs distrib without problems.
Examples of using i* included.
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Comment By: A.M. Kuchling (akuchling)
Date: 2004-06-05 19:54
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I've struggled to get the test suite running without errors on my machine,
but have failed.
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Comment By: Alexey Klimkin (klimkin)
Date: 2004-03-22 07:15
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There is no real reason for this change, please undo.
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Comment By: A.M. Kuchling (akuchling)
Date: 2004-03-21 21:18
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In your version of file_dispatch.__init__, the .set_file() call is
moved earlier; can you say why?
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Comment By: A.M. Kuchling (akuchling)
Date: 2004-03-21 21:13
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Added "map" parameter for file_dispatcher and
dispatcher_with_send in CVS HEAD.
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Comment By: A.M. Kuchling (akuchling)
Date: 2004-03-21 21:08
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Repeating exception changes ('raise socket.error' -> just 'raise')
checked into HEAD.
----------------------------------------------------------------------
Comment By: A.M. Kuchling (akuchling)
Date: 2004-03-21 21:02
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Mac code for writable() removed from HEAD.
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Comment By: A.M. Kuchling (akuchling)
Date: 2004-03-21 21:02
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Patch to use True/False applied to HEAD.
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Comment By: A.M. Kuchling (akuchling)
Date: 2004-03-21 20:55
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Fix for bug #887279 applied to HEAD.
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Comment By: A.M. Kuchling (akuchling)
Date: 2004-03-21 20:48
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The many number of changes in this patch make it difficult to
figure out which changes fix which problem. I've created a new
directory in CVS, nondist/sandbox/asyncore, that contains copies of
the module with these patches applied, and will work on applying
changes to the copy in dist/src.
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Comment By: Alexey Klimkin (klimkin)
Date: 2004-03-17 08:15
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Sorry, unfortunately I have lost old patch file. I have
atached new one.
In addition to fixes, listed above, the patch includes:
1. Fix for operating on uninitialized socket. self.socket
now initializes with _closed_socket(), so any operation
throws EBADF.
2. Added class idispatcher - base class for dispatcher. The
purpose of this class is to allow simple replacement of
media(dispatcher interface) in classes, derived from
dispatcher class. This is based on 'object'.
I have also attached asynchat.diff - example for new-style
dispatcher. Old asynchat works as well.
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Comment By: Wummel (calvin)
Date: 2004-03-11 16:49
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There is no file attached! You have to click on the checkbox
next to the upload filename. This is a Sourceforge annoyance :(
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