Pygame.draw challenge

richard at richard at
Tue Jun 13 10:18:58 CEST 2006



Create a game in 64kbytes of source code using only pygame. No additional 
libraries, no external files (even ones loaded from a network). That means no 
PyOpenGL, no PNGs, no OGGs.


Start as soon as you read this announcement.

Human-readable, Linux-compatible entries must be received by 
richard at before midnight on the 25th of June, 2006. That's 
Australian Eastern Standard Time, which is UTC +10.

Multiple entries are allowed. Teams are allowed. Monkeys are allowed! Ponies, 
sadly, are not allowed.


All entries will be posted to a page on the website.

Entry gameplay instructions and license must be included in the source or in 
the game itself.

I will probably choose one of the entries as my favourite, and declare this in 
various obscure fora and private email messages. No other mention of rankings 
or favourites will be made.


Thanks to Phil Hassey for the challenge inspiration!

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