[issue11620] winsound.PlaySound() with SND_MEMORY should accept bytes instead of strings

Tim Lesher report at bugs.python.org
Thu Feb 9 21:47:13 CET 2012


Tim Lesher <tlesher at gmail.com> added the comment:

This patch should both correct the incorrect acceptance of strings and the incorrect rejection of buffer objects when using SND_MEMORY.

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keywords: +patch
Added file: http://bugs.python.org/file24470/11620-PlaySound.patch

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