[python-committers] Updated schedule for Python 3.4
Kristján Valur Jónsson
kristjan at ccpgames.com
Thu Jan 16 12:38:58 CET 2014
I suppose different projects have different ways, but I'm actually talking about commercial projects with which I am somewhat familiar.
Once a project goes into feature freeze, it is branched off so that continued feature development can commence, while
Defects are ironed out in the branch. Bugs obviously get priority. This also applies to open source, I should think.
Meanwhile, a keen contributor does not have to sit idle waiting for an extended RC phase to play out.
K
-----Original Message-----
From: python-committers [mailto:python-committers-bounces+kristjan=ccpgames.com at python.org] On Behalf Of Matthias Klose
Sent: Thursday, January 16, 2014 19:27
To: python-committers at python.org
Subject: Re: [python-committers] Updated schedule for Python 3.4
Am 16.01.2014 12:17, schrieb Kristján Valur Jónsson:
> This is such an obvious question that it probably has been raised before, but anyway:
> Why not branch 3.4 earlier than release? That is how big projects are managed nowadays, you create a staging branch early.
> I'd suggest branching it off at b3. There is no reason to keep all trunk development frozen just because a particular version is in RC mode.
Big projects (like GCC) delay the branching as long as possible and only branch when the trunk reaches release quality. Branch maintenance eats developer resources, and usually opening the trunk for new development distracts developers from contributing to the release. I do like the way how this is done for Python (and GCC).
Matthias
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