[Python-Dev] Playstation 2 and GameCube ports
Guido van Rossum
guido@python.org
Mon, 17 Jun 2002 21:24:50 -0400
> During the past year, I did some work that involved porting Python 2.1
> to the Sony Playstation 2 (professional developer system) and Nintendo
> GameCube platforms. Since it involved little code change to Python
> itself, I was wondering if there is interest in merging these changes
> into the main trunk?
>
> This would first involved bringing those ports up to speed with the
> current CVS trunk. But before that, a PEP?
I don't think this needs a PEP -- you can just submit the changes to
the SF patch manager, assuming they are indeed small.
Our neighbors Qove here in McLean might be interested in your work.
--Guido van Rossum (home page: http://www.python.org/~guido/)