[Python-Dev] Playstation 2 and GameCube ports

Gustavo Cordova gcordova@hebmex.com
Tue, 18 Jun 2002 10:07:45 -0500


> 
> > That would certainly get my son's attention and might even 
> > get him started in programming. I wouldn't mind seeing your
> > efforts written up in a PEP.
> > What exactly can you accomplish with Python on one of these boxes?
> 
> Don't you need a (costly) developers license in order to use this?
> 
> --Guido van Rossum (home page: http://www.python.org/~guido/)
> 

Nope, just hack away at it in PS2-Linux, quite nice; you can
distribute your own games.

Now, if there's a PyGame and PyGL for PS2, then I think
that some very cool hacks and demos are gonna start appearing
for the piss-two in a little time. :-)

-gus