[Python-Dev] Design Principles

Aahz aahz at pythoncraft.com
Wed Aug 31 23:55:50 CEST 2005

On Wed, Aug 31, 2005, Raymond Hettinger wrote:
> FWIW, after this is over, I'll put together a draft list of these
> principles.  The one listed above has served us well.  An early draft of
> itertools.ifilter() had an invert flag.  The toolset improved when that
> was split to a separate function, ifilterfalse().
> Other thoughts:
> Tim's rule on algorithm selection:  We read Knuth so you don't have to.
> Raymond's rule on language proposals:  Assertions that construct X is
> better than an existing construct Y should be backed up by a variety of
> side-by-side comparisons using real-world code samples.
> I'm sure there are plenty more if these in the archives.

Nice!  Also a pointer to the Zen of Python.
Aahz (aahz at pythoncraft.com)           <*>         http://www.pythoncraft.com/

The way to build large Python applications is to componentize and
loosely-couple the hell out of everything.

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