[Python-Dev] Path object design
Fredrik Lundh
fredrik at pythonware.com
Wed Nov 1 10:11:12 CET 2006
glyph at divmod.com wrote:
> I am not addressing this message to the py3k list because its general
> message of extreme conservatism on new features is more applicable to
> python-dev. However, py3k designers might also take note: if py3k is
> going to do something in this area and drop support for the "legacy"
> os.path, it would be good to choose something that is known to work and
> have few gotchas, rather than just choosing the devil we don't know over
> the devil we do. The weaknesses of os.path are at least well-understood.
that's another reason why a new design might as well be defined in
terms of the old design -- especially if the main goal is call-site
convenience, rather than fancy new algorithms.
</F>
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