[Python-Dev] Caching float(0.0)
Michael Hudson
mwh at python.net
Mon Oct 2 17:22:14 CEST 2006
"Martin v. Löwis" <martin at v.loewis.de> writes:
> Kristján V. Jónsson schrieb:
>> I can't see how this situation is any different from the re-use of
>> low ints. There is no fundamental law that says that ints below 100
>> are more common than other, yet experience shows that this is so,
>> and so they are reused.
>
> There are two important differences:
> 1. it is possible to determine whether the value is "special" in
> constant time, and also fetch the singleton value in constant
> time for ints; the same isn't possible for floats.
I don't think you mean "constant time" here do you? I think most of
the code posted so far has been constant time, at least in terms of
instruction count, though some might indeed be fairly slow on some
processors -- conversion from double to integer on the PowerPC
involves a trip off to memory for example. Even so, everything should
be fairly efficient compared to allocation, even with PyMalloc.
> 2. it may be that there is a loss of precision in reusing an existing
> value (although I'm not certain that this could really happen).
> For example, could it be that two values compare successful in
> ==, yet are different values? I know this can't happen for
> integers, so I feel much more comfortable with that cache.
I think the only case is that the two zeros compare equal, which is
unfortunate given that it's the most compelling value to cache...
I don't know a reliable and fast way to distinguish +0.0 and -0.0.
Cheers,
mwh
--
The bottom tier is what a certain class of wanker would call
"business objects" ... -- Greg Ward, 9 Dec 1999
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