[Python-Dev] Adventures with x64, VS7 and VS8 on Windows
Kristján Valur Jónsson
kristjan at ccpgames.com
Mon May 21 12:39:05 CEST 2007
> -----Original Message-----
> This was in C++, but the problem was really WCHAR, as used by much of
> win32 API.
> > I'd rather make it a platform-specific definition (for
> > platform=Windows
> > API). Correct me if I'm wrong, but isn't wchar_t also available in VS
> > 2003 (and even in VC6?). And doesn't it have the "right" definition
> > all these compilers?
> hrm - as above, I'm more concerned with the definition of WCHAR - which
> means my problem is related more to the Platform SDK version rather
> than the
> compiler. This is unfortunate - on one hand we do consider
> 'platform=Windows API', and WCHAR is very much an API concept. I'll
> need to
> dig some more into this, but at least I know I'm not wasting my time :)
Mark, your problem may be related to a setting in the "c/c++ -> language"
tab in the settings, where "treat wchar_t as a builtin type" default has
changed. I recommend that we do treat it as a builtin, but the VS2003
default was "no" and the 2005 is "yes". Could this be contributing to
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