[Python-Dev] Python 3 optimizations continued...
Terry Reedy
tjreedy at udel.edu
Wed Aug 31 05:22:56 CEST 2011
On 8/30/2011 2:12 PM, Guido van Rossum wrote:
> On Tue, Aug 30, 2011 at 10:50 AM, stefan brunthaler
> <stefan at brunthaler.net> wrote:
>>> Do you really need it to match a machine word? Or is, say, a 16-bit
>>> format sufficient.
>>>
>> Hm, technically no, but practically it makes more sense, as (at least
>> for x86 architectures) having opargs and opcodes in half-words can be
>> efficiently expressed in assembly. On 64bit architectures, I could
>> also inline data object references that fit into the 32bit upper half.
>> It turns out that most constant objects fit nicely into this, and I
>> have used this for a special cache region (again below 2^32) for
>> global objects, too. So, technically it's not necessary, but
>> practically it makes a lot of sense. (Most of these things work on
>> 32bit systems, too. For architectures with a smaller size, we can
>> adapt or disable the optimizations.)
>
> Do I sense that the bytecode format is no longer platform-independent?
> That will need a bit of discussion. I bet there are some things around
> that depend on that.
I find myself more comfortable with the Cesare Di Mauro's idea of
expanding to 16 bits as the code unit. His basic idea was using 2, 4, or
6 bytes instead of 1, 3, or 6. It actually tended to save space because
many ops with small ints (which are very common) contract from 3 bytes
to 2 bytes or from 9(?) (two instructions) to 6. I am sorry he was not
able to followup on the initial promising results. The dis output was
probably easier to read than the current output.
Perhaps he made a mistake in combining the above idea with a shift from
stack to hybrid stack+register design.
--
Terry Jan Reedy
More information about the Python-Dev
mailing list