[Python-Dev] Pep 393 and debugging

Kristján Valur Jónsson kristjan at ccpgames.com
Fri Apr 6 15:27:12 CEST 2012

I just had my first fun with Pep 393 strings and debuggers.  Trying to debug a deadlocked python program, I'm trying to figure out the callstack of the thread in the debugger.

I ended up with something like:


while previously, it was sufficient to do


Obviously this won't work for non-ASCII objects.

I wonder if there is a way to make this situation easier?  Perhaps for "debug" builds, we can store some debug information in the frame object, e.g. utf8 encoding of the filename and function?


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