[Python-Dev] Point of building without threads?
Kristján Valur Jónsson
kristjan at ccpgames.com
Tue May 8 11:27:34 CEST 2012
>
> I guess a long time ago, threading support in operating systems wasn't very
> widespread, but these days all our supported platforms have it.
> Is it still useful for production purposes to configure --without-threads? Do
> people use this option for something else than curiosity of mind?
For EVE Online, we started out not using threads but relying solely on tasklets.
We only added thread supports perhaps five years ago. Other embedded projects _might_ be omitting thread support for a leaner interpreter, but I'm not sure the difference is that large.
K
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