[Python-Dev] cpython: Issue #14744: Fix compilation on Windows (part 2)

Brian Curtin brian at python.org
Wed May 30 23:14:54 CEST 2012


On Wed, May 30, 2012 at 3:35 PM, Kristján Valur Jónsson
<kristjan at ccpgames.com> wrote:
>
>
> -----Original Message-----
> From: Brian Curtin [mailto:brian at python.org]
> Sent: 30. maí 2012 15:56
> To: Kristján Valur Jónsson
> Cc: python-dev at python.org
> Subject: Re: [Python-Dev] cpython: Issue #14744: Fix compilation on Windows (part 2)
> appear to be no x64 buildbots.
>
>>Antoine asked about one several weeks ago. I have a Windows 8 x64 machine that I am planning on setting up once I have the time. I'll try to shift things around and get it back into the >fleet.
>
>>The machine used to be the 2008 x64 build slave we had last year.
>
> I freely admit to not being a buildbot specialist, haven't touched those things for some years.  Hence my perhaps silly question:  Why do we need multiple windows machines, since they can cross compile and cross run left right and centre?
> Virtual PCs can be used to test compatibility with earlier versions.
> K

I don't have the quality of hardware or the knowledge and time to set
any of that up, so that's my excuse.

I just turn my computer on and write code. When it doesn't work I
reboot it. That's the extent of my system administration skills.


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