[Python-Dev] Modules/socketmodule.c: avoiding second fcntl() call worth the effort?
Guido van Rossum
guido at python.org
Sun Jan 20 06:38:41 CET 2013
On Sat, Jan 19, 2013 at 8:49 PM, Peter Portante
<peter.a.portante at gmail.com> wrote:
> I noticed while stracing a process that sock.setblocking() calls always
> result in pairs of fcntl() calls on Linux. Checking 2.6.8, 2.7.3, and 3.3.0
> Modules/socketmodule.c, the code seems to use the following (unless I have
> missed something):
>
> delay_flag = fcntl(s->sock_fd, F_GETFL, 0);
> if (block)
> delay_flag &= (~O_NONBLOCK);
> else
> delay_flag |= O_NONBLOCK;
> fcntl(s->sock_fd, F_SETFL, delay_flag);
>
> Perhaps a check to see the flags changed might be worth making?
>
> int orig_delay_flag = fcntl(s->sock_fd, F_GETFL, 0);
> if (block)
> delay_flag = orig_delay_flag & (~O_NONBLOCK);
> else
> delay_flag = orig_delay_flag | O_NONBLOCK;
> if (delay_flag != orig_delay_flag)
> fcntl(s->sock_fd, F_SETFL, delay_flag);
>
> OpenStack Swift using the Eventlet module, which sets the accepted socket
> non-blocking, resulting in twice the number of fcntl() calls. Not a killer
> on performance, but it seems simple enough to save a system call here.
This would seem to be a simple enough fix, but it seems you are only
fixing it if a *redundant* call to setblocking() is made (i.e. one
that attempts to set the flag to the value it already has). Why would
this be a common pattern? Even if it was, is the cost of one extra
fcntl() call really worth making the code more complex?
--
--Guido van Rossum (python.org/~guido)
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