[Python-Dev] Start writing inlines rather than macros?

Kristján Valur Jónsson kristjan at ccpgames.com
Thu Feb 27 14:06:45 CET 2014

> -----Original Message-----
> From: Victor Stinner [mailto:victor.stinner at gmail.com]
> Sent: 27. febrúar 2014 10:47
> To: Kristján Valur Jónsson
> Cc: Python-Dev (python-dev at python.org)
> Subject: Re: [Python-Dev] Start writing inlines rather than macros?
> In practice, recent versions of GCC and Clang are used. On Windows, it's
> Visual Studio 2010. I'm pretty sure that these compilers support inline
> functions.
> I'm also in favor of using inline functions instead of long macros using ugly
> hacks like "instr1,instr2" syntax where instr1 used assert(). See for example
> unicodeobject.c to have an idea of what horrible macros mean.
> I'm in favor of dropping C89 support and require at least C99. There is now
> C11, it's time to drop the old C89.
> http://en.wikipedia.org/wiki/C11_%28C_standard_revision%29

well, requiring C99 is another discussion which I'm not so keen on instigating :)
As you point out, most of our target platforms probably do support inline
already.  My question is more of the nature: What about those that don't support
inline, is there any harm in defaulting to "static" in that case and leave the inlining
to the optimizer on those platforms?


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