[Python-ideas] async objects
Nathaniel Smith
njs at pobox.com
Mon Oct 17 14:39:05 EDT 2016
The problem is that if your goal is to make a practical proposal, it's
not enough to look at Python-the-language. You're absolutely right,
AFAICT there's nothing stopping someone from making a nice
implementation of Python-the-language that has erlang-style cheap
shared-nothing threads with some efficient message-passing mechanism.
But! It turns out that unless your new implementation supports the
CPython C API, then it's almost certainly not viable as a mainstream
CPython alternative, because there's this huge huge pile of libraries
that have been written against that C API. You're not competing
against CPython, you're competing against CPython+thousands of
libraries that you don't have and that your users expect. And
unfortunately, it turns out that the C API locks in a bunch of the
implementation assumptions (refcounting, the GIL, use of the C stack,
poor support for isolation between different interpreter states, ...)
that you were trying to get away from.
I mean, in many ways it's a good problem to have, that our current
ecosystem is just so attractive that it's hard to compete with!
(Though a pessimist could point out that this difficulty with
competing with yourself is exactly what tends to eventually undermine
incumbents -- cf. the innovator's dilemma.) And it's "just" a matter
of implementation, not Python-the-language itself. But the bottom line
is: this is *the* core problem that you have to grapple with if you
want to make any radical improvements in the Python runtime and have
people actually use them.
-n
On Mon, Oct 17, 2016 at 9:36 AM, Rene Nejsum <rene at stranden.com> wrote:
> Regarding the Python C-runtime and async, I just had a good talk with
> Kresten Krab at Trifork. He implemented “Erjang” the Java implementation of
> the Erlang VM (www.erjang.org). Doing this he had access to the Erlang (C)
> VM.
>
> It turn’s out that the Erlang VM and the Python VM has a lot of similarities
> and the differences are more in the language, than in the VM
>
> Differences between the Erlang VM and Python related to async are:
>
> 1) Most variables in Erlang are immutable
> Making it easier to have coroutines
>
> 2) coroutines are built into the Erlang using the “spawn” keyword
> Leaving the specific implementation to the VM, but never implemented with OS
> threads.
>
> 3) All coroutines have their own heap and stack (initially 200 bytes), but
> can grow as needed
>
> 4) coroutines are managed in “ready-queue”, from which the VM thread
> executes the next ready job
> Each job gets 2000 “instructions” (or until IO block) and the next coroutine
> is executed
>
> Because of this, when multicore CPU’s entered the game, it was quite easy to
> change the Erlang VM to add a thread per core to pull from the ready-queue.
> This makes an Erlang program run twice as fast (almost) every time the
> number of cores are doubled!
>
> Given this, I am still convinced that:
>
> obj = async SomeObject()
>
> should be feasible, even though there will be some “golang” like issues
> about shared data, but there could be several ways to handle this.
>
> br
> /Rene
>
>
> On 05 Oct 2016, at 18:06, Nick Coghlan <ncoghlan at gmail.com> wrote:
>
> On 5 October 2016 at 16:49, Rene Nejsum <rene at stranden.com> wrote:
>
> On 04 Oct 2016, at 18:40, Sven R. Kunze <srkunze at mail.de> wrote:
> I don't think that's actually what I wanted here. One simple keyword should
> have sufficed just like golang did. So, the developer gets a way to decide
> whether or not he needs it blocking or nonblocking **when using a
> function**. He doesn't need to decide it **when writing the function**.
>
>
> I agree, that’s why i proposed to put the async keyword in when creating the
> object, saying in this instance I want asynchronous communication with the
> object.
>
>
> OK, I think there may be a piece of foundational knowledge regarding
> runtime design that's contributing to the confusion here.
>
> Python's core runtime model is the C runtime model: threads (with a
> local stack and access to a global process heap) and processes (which
> contain a heap and one or more threads). Anything else we do (whether
> it's generators, coroutines, or some other form of paused execution
> like callback management) gets layered on top of that runtime model.
> When folks ask questions like "Why can't Python be more like Go?",
> "Why can't Python be more like Erlang?", or "Why can't Python be more
> like Rust?" and get a negative response, it's usually because there's
> an inherent conflict between the C runtime model and whatever piece of
> the Go/Erlang/Rust runtime model we want to steal.
>
> So the "async" keyword in "async def", "async for" and "async with" is
> essentially a marker saying "This is not a C-like runtime concept
> anymore!" (The closest C-ish equivalent I'm aware of would be Apple's
> Grand Central Dispatch in Objective-C and that shows many of the
> async/await characteristics also seen in Python and C#:
> https://www.raywenderlich.com/60749/grand-central-dispatch-in-depth-part-1
> )
>
> Go (as with Erlang before it) avoided these problems by not providing
> C-equivalent functions in the first place. Accordingly, *every* normal
> function defined in Go can also be used as a goroutine, rather than
> needing to be a distinct type - their special case is defining
> functions that interoperate with external C libraries. Python (along
> with other languages built on the C runtime model like C# and
> Objective-C) doesn't have that luxury - we need to distinguish
> coroutines from regular functions, since we can't just handle them
> according to the underlying C runtime model any more.
>
> Guido's idea of a shadow thread to let synchronous threads run
> coroutines without needing to actually run a foreground event loop
> should provide a manageable way of getting the two runtime models
> (traditional C and asynchronous coroutines) to play nicely together in
> a single application, and has the virtue of being something folks can
> readily experiment with for themselves before we commit to anything
> specific in the standard library (since all the building blocks of
> thread local storage, event loop management, and inter-thread message
> passing primitives are already available).
>
> Cheers,
> Nick.
>
> --
> Nick Coghlan | ncoghlan at gmail.com | Brisbane, Australia
>
>
>
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--
Nathaniel J. Smith -- https://vorpus.org
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