FW: [3D Modeller] Final decisions... scripting ?

Norman Vine nhv at cape.com
Tue Nov 16 14:12:22 EST 1999


FWD: from 3dmodeller at topica.com

>-----Original Message-----
>From: Joel Utting
>Sent: Tuesday, November 16, 1999 1:21 PM
>To: 3dmodeller at topica.com
>Subject: [3D Modeller] Final decisions... scripting ?
>
>
>To try to wrap up this debate; I don't think we should rely on a
>scripting language, rather use it for extra commands/plugins. Chris'
>mail about not wanting to rely on a scripting layer is correct in my
>opinion.
>
>The Undo feature is easily implemented without a scripting
>layer. Why is
>it necessary ? I can see how it would be useful (later) but I think
>passing a Number relating to the button press/etc (eventually
>the number
>of the script to be called) through the system is faster and simpler to
>begin with - if the number is a 1:1 relation to a function call...call
>the function. If not then call the script interpreter that the number
>relates to with the script that the number refers to and let the script
>do all the more fancy work. Its not inventing a new scripting language
>as scripts with 1:1 relationship are function calls (all our base
>functionality) and anything else calls a script written in a common
>scripting language.
>
>Setting up a script language is what should come later on -
>when we make
>the app more customizeable/flexible.
>
>Perhaps a more detailed plan of how the script interface/editor core
>should work would help - we need this to start coding soon.
>
>Bye - Joel.
>
>
>
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