Python in game development?
Will Ware
wware at world.std.com
Thu Jul 20 00:12:11 EDT 2000
> > Be sure to check out stackless Python, which has some advantages for
> > game scripting:
> >
> > http://www.stackless.com/
Magnus Lie Hetland (mlh at idi.ntnu.no) wrote:
> What exactly *are* these advantages? (Very curious...)
Stacklessness allows you to implement extremely light-weight threads,
because you can concisely maintain a number of execution contexts
simultaneously, and rapidly switch between them. This could be useful
in a game if you want to model simultaneous behavior of a large number
of agents, such as soldiers in an army, ants in an anthill, airplanes
in a Pearl Harbor simulation, etc. Chris Tismer, Just van Rossum, and
I have done some work on this. See
http://world.std.com/~wware/uthread.html
--
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Resistance is futile. Capacitance is efficacious.
Will Ware email: wware @ world.std.com
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