stackless, uthreads, and GUIs
wware at world.std.com
Wed Mar 22 05:31:11 CET 2000
Johann Hibschman (johann at physics.berkeley.edu) wrote:
> I was wondering if anyone has experimented with using stackless to
> implement guis. I haven't played with the package much myself (yet),
> but it seems like you could write something nice using continuations
> to implement dialog boxes, and so on.
I've been very slowly starting to put together a Pacman-style game
using microthreads, where each of the four monsters gets a thread.
I haven't given any thought to applying microthreads to the issue
of dialog boxes and event loops, but it definitely sounds like a
possible application. If you're on a Unix box, you'll find everything
you need at http://world.std.com/~wware/uthread.html
I think there may be changes in my tarball that haven't yet made it
into the Windows version of Stackless Python, so I can't guarantee that
a Windows build would work.
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Resistance is futile. Capacitance is efficacious.
Will Ware email: wware @ world.std.com
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