amused at webamused.com
Fri Mar 17 00:46:19 CET 2000
ccg at mudprovider.com wrote:
> I'm trying to set up an in-game scripting language using python - but the
> game itself is also in python. Is there any way I can prevent the scripts
> from being able to rebind non-script variables/functions/methods/classes
> while still allowing them access to at least a sub-set of the non-script
> code? Here's a simple example of what I'm talking about:
> class GameInterface:
> # Whatever...
> def someGameFunction(script, gameInterface):
> # ...
> # ...
> class Script:
> def execute(self, interface):
> # I want this to work:
> # But not this
> class Badness:
> # Evil malicious code
> global GameInterface
> GameInterface = Badness
> Thanks in advance
Take a look at the rexec and Bastion modules.
More information about the Python-list