Use of JPython with Java Question
John J. Lee
phrxy at csv.warwick.ac.uk
Sun Nov 19 19:27:58 CET 2000
On Sat, 18 Nov 2000, Ian Bolton wrote:
> I'm writing a text-based adventure game in Java and have decided to script
> the behaviour of items with JPython.
Sorry if I misunderstand your requirements, but you probably don't want to
do that. Try Hugo, Inform or TADS, or I guess (just searched
rec.arts.int-fiction and found this) PAWS - you can guess what that last
one stands for. I think text adventure games are one of the few areas
that not only has more developers than users, but more tool-developers
than developers! Well, almost. Many text adventure (aka IF, Interactive
Fiction) writing systems have been written, few are ever used by anybody.
You would be duplicating a lot of work if you were to write a game without
using one of these systems.
Roughly, Hugo is to Inform as Python is to Perl (IMHO). I don't know
anything about PAWS, other than that it uses Python of course. I think
the order of popularity is Inform, TADS, Hugo, then everything else a long
way down the list. I may be out of date though, try rec.arts.int-fiction.
Inform is interesting because it compiles to the old z-machine bytecode as
used by the original Infocom games, which runs on more platforms than
Python even, including 'the Java platform'.
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