Python as a Scripting Language for Game Development?

Butch Landingin butchland at
Sun Nov 12 02:33:46 CET 2000

--- In python-list at, "Carey Murray" <carey_murray at h...> wrote:
> Many game developers use some sort of scripting system for controlling game
> events, or for giving non-programmers access to the game engine during
> development.  Has anybody used Python for this?  Any info would be helpful.

See this:

Quoting from the site:

"...Library that clients and server can use to implement Atlas is being currently coded. 
Currently supported languages currently are C++ and Python. It's still in initial stages 
but there is server-client demo with   movement. For more see libatlas link below..." 

Don't know much more that however.


Butch Landingin
butchland at

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