Python as a Scripting Language for Game Development?
butchland at yahoo.com
Sun Nov 12 02:33:46 CET 2000
--- In python-list at egroups.com, "Carey Murray" <carey_murray at h...> wrote:
> Many game developers use some sort of scripting system for controlling game
> events, or for giving non-programmers access to the game engine during
> development. Has anybody used Python for this? Any info would be helpful.
See this: http://www.worldforge.org/website/protocols/
Quoting from the site:
"...Library that clients and server can use to implement Atlas is being currently coded.
Currently supported languages currently are C++ and Python. It's still in initial stages
but there is server-client demo with movement. For more see libatlas link below..."
Don't know much more that however.
butchland at nospam.yahoo.com
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