Python in game development?

Erik Max Francis max at
Thu Sep 28 17:41:45 CEST 2000

Russell Wallace wrote:

> I've a back burner project, a text-based PBEM strategy game, in
> Python.
> It's a nice, easy language for handling strings and complex data
> structures, and this project doesn't need .EXE compilation or animated
> graphics or anything like that.

For Interstelen (, the main server will be
written in C++, but support programs and prototypes will be written in

 Erik Max Francis / max at /
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