Python in game development?
garry at sage.att.com
Wed Sep 6 16:59:01 CEST 2000
Kragen Sitaker wrote:
> but I wouldn't advocate "try something; see if it's
> fixed; repeat" as a bug-fixing methodology. I did that when I was a
> kid, and it made my programs awful.
Stochastic Programming. a friend in college worked this way.
he eventually got his programs to work, but never had any idea
why. the scary thing is, he is now head of QA at a large
Garry Hodgson Once in a while
Senior Hacker you can get shown the light
Software Innovation Services in the strangest of places
AT&T Labs if you look at it right
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