Calling C from Python
mwh21 at cam.ac.uk
Wed Feb 21 15:08:16 CET 2001
"Rich Somerfield" <rich_somerfield at tertio.com> writes:
> I have written a Game Engine in Python (main allow simulation of
> Board Games using a config file as the definition of the game). The
> problem is, is that the AI section is too slow. As the code needs
> to be generic (e.g. cant specialise as the game type etc... is
> unknown until runtime - from config file), i have been unable to
> optimise the code further.
> I want to use Python as my main langauge and have certain code
> (where performance is essential) written in C. I have looked at the
> doc's and cant get a feel for it. Can anyone point me in the
> direction of some sample code (complete - not segments!), or give me
> a little helping hand?
Have a look at:
It's not nearly finished yet, but you might find it helpful.
Darned confusing, unless you have that magic ingredient coffee, of
which I can pay you Tuesday for a couple pounds of extra-special
grind today. -- John Mitchell, 11 Jan 1999
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