Python for Commercial Games?

Aahz Maruch aahz at
Mon Jul 2 20:45:57 EDT 2001

In article <slrn9k21pe.aqd.kamikaze at>,
Mark 'Kamikaze' Hughes <kamikaze at> wrote:
>  I suspect that Infocom-style interactive fiction, with good production
>values and nice packaging, could sell again just fine.  You'd have to
>sell it outside of most computer game shops, though, because the games
>publishing and distribution networks just won't carry it, and the games
>magazines won't review it (they're all run by and for hyperactive
>adolescent males (of all ages))...

...and genders.  ;-)
                      --- Aahz  <*>  (Copyright 2001 by aahz at

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