Python and TK possible with MacOS X ?
Jacob Kaplan-Moss
jacobkm at cats.ucsc.edu
Fri Feb 1 03:35:31 EST 2002
Hendrik --
One way to do it is by installing XDarwin (XFree86 for OS X) and the *nix
versions of Python and Tkinter. You can do this quite easily using Fink
<http://fink.sf.net>. I've writen a quick tutorial on how to get a
working Tkinter on OS X. You can find it at:
<http://people.ucsc.edu/~jacobkm/tkinter_osx_howto.html>
If you have any questions, please feel free to email me.
Jacob
In article <3C59A411.9020103 at uni-muenster.de>, Hendrik Maeder
<maederh at uni-muenster.de> wrote:
> Hi everyone,
>
> I`d love to use python to create some GUI apps for MacOS X.
>
> I downloaded a standard python 2.2 and compiled it, however, using
> Tkinter is not possible under OS X, it needs an X server like XDarwin.
> Unfortunately this is not an option, I need native-OS-X-TK... :-(
>
> MacPython unfortunately has Tkinter support only under MacOS <9.x. The
> Carbon version (OS X) just says "no module named Tkinter".
>
> However, there IS a native recent TK port available from Apple.
> Seems to consists of some dynamic libraries, nothing more.
> Does anyone know if it is possible to get this to work with OS X?
>
> Or does anybody know some workaround or other portable modules for GUI
> programming that work with OS X?
>
> Thank you very much,
> Hendrik
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