Autocoding project proposal.

phil hunt philh at
Fri Jan 25 14:05:16 CET 2002

On Fri, 25 Jan 2002 02:30:24 GMT, Timothy Rue <threeseas at> wrote:
>On 23-Jan-02 18:02:10 phil hunt <philh at> wrote:
>>On Wed, 23 Jan 2002 18:07:40 GMT, Timothy Rue <threeseas at>
>>>On 21-Jan-02 07:59:29 phil hunt <philh at> wrote:
>>>>When you say autocoding, what do you mean?
>>>Programming is the act of automating the use of complexity that is made up
>>>of simpler things. Done so that such complexity is easier to use. As such
>>>the complexity of programming itself can be automated.
>>Isn't that what high(er) level languages do? For example assmebler is
>>a higher level than machine code, C is higher level than assembler,
>>C++ is higher level than C, and Python is higher level than C++.
>>Are you proposing something that is higher level than Python?
>No. you cannot solve a general language problem by creating another

You seem to be saying that all programming lanugages intrinsically have
problems. Whatg are these problems, and how will your system overcome 

>Even mathmatics has it's limitations on it's ability to express. Godels
>Theorm and Turning halting problem.

ITYM Turing Halting Problem.

>Think of it this way: the programming language is like the song the radio
>station plays. The tool I am talking about that will enable autocoding, is
>like the broadcast carrier wave. The carrier wave doesn't care about what
>song the DJ plays or if the news is being played, etc..
>The DJ can read machine language, assembly language, BASIC, Fortran, C,
>Python, Rebol, etc... But the carrier wave is still going to be the same
>and it's going to carry whatever over it.
>Nine commands and their options along with related files that help keep
>track of things as they are being moved across a dynamic carrier wave.
>Understand the difference and how the answer to your question is no?


===== Philip Hunt ===== philh at =====
One OS to rule them all, one OS to find them,
One OS to bring them all and in the darkness bind them,
In the Land of Redmond, where the Shadows lie.

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