Embedding Python the extreme way
Wolfgang Draxinger
wdraxinger at darkstargames.de
Wed Jul 10 08:43:23 EDT 2002
Michael Hudson wrote:
> To me these sentences contradict each other. So I must be missing
> something...
I want not to add a statically linkes python.lib to my linkage
> For the modules, just don't build them. You really don't want to try
> getting rid of sys, btw.
Yes I want that!
I just want the language and the grammar and basic data types. E.g. I've
a virtual file system in my engine. All that's related to files should
go through this natively.
Ok, discarding sys may be not a good idea, but things like
sys.exit, sys.path, sys.dllhandle and similair should definitely not be
touched by engine object scripts.
> For getting rid of builtin functions, why bother?
Because some of them can mess up all. I know what I'm talking about.
I should have said, getting rid of all where it is possible and
replacing the rest with custom stuff at a low level base.
>>Can anybody give me some advice for that.
> Yes: don't.
Why?
> PS: I saw that you x-posted this to python-dev. Please don't do that.
OK
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| | ,-. DARKSTAR | lead programmer |
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