~~~ Python Use Question ~~~
Roy Smith
roy at panix.com
Sat Nov 23 20:10:34 EST 2002
"Terry Reedy" <tjreedy at udel.edu> wrote:
> I think GPG, for instance, blew it when they designed
> and implemented yet another scripting language for Dungeon Siege
> instead of using Python (and putting more work into the game itself).
I've been involved with a few projects where the designers felt the need
to invent their own language. Invariably, it's ended up being a
mistake. Which language you pick (Python, Perl, and TCL are all
plausable choices) is a far less important decision than the core
decision not to try inventing your own.
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