getting the script name - ActiveScripting

Gavin Tomlins GavinT at ResMed.com.au
Thu Oct 31 00:44:16 CET 2002


Hi Henk,

One problem we have is that we haven't been able to access variables of the
host application. I was wondering if you have managed to achieve this within
your development. My understanding is that, if the scriptinterpreter comes
across a variable it doesn't understand it fires it to the ActiveScript
engine and the registered engine eg. Python for further interpretation, if
nothing is found then it returns an error. Is this your experience? We have
been testing this using ActiveState Python but have had limited success. 

If you could possible share your experiences or any references, it would be
appreciated.

Regards

Gavin

-----Original Message-----
From: Henk [mailto:Henk]
Sent: Wednesday, 9 October 2002 7:42 PM
To: python-list at python.org
Subject: Re: getting the script name


On Wed, 09 Oct 2002 09:28:17 GMT, Padraig Brady <Padraig at Linux.ie>
wrote:

>Henk wrote:
>> Hi,
>> 
>> Is there any way to retrieve the name of the running script from
>> within this running script?
>
>import sys
>sys.argv[0]

Thanks,

However, I need to refine my question: my script is launched from
within a C++ app (using IActiveScriptingEngine and that kind of
stuff). Using your solution gives me the exe, not the script name. Any
idea?

Henk

>

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