Persistent server with GUI interactive functions ?
Frank
Frank at no.spam
Thu Apr 3 03:29:28 EST 2003
I need to write a GUI app that will serve as a peer to peer
client/server. At the highest level it would be similar to a chat
client, which has a server component (waiting for any incoming
connections) as well as the client part (initiating a connection,
executing user commands).
Each of those function appears to involve entering an "endless loop"
as the last logical step to initiate processing (i.e. "mainloop()" for
the user interface and "serve_forever()" for the server). I haven't
yet grasped the logical structure that will allow me to have two
non-returning calls and maintain control of the program.
Is there an example of this around somewhere, or does anyone know of
documentation that will explain this?
(Note: I will need to have the app run under Win, Linux, and
Solaris.)
Thanks,
Frank
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