visual indentation

Hilbert Hilbert at panka.com
Sun Aug 24 14:10:31 EDT 2003


Thanks for all the suggestions!

I like both the tuple and the if 1: approach.

I don't want to define blocks in functions because that
would actually differ from how the RIB stream works. 
I'd like to have my code reflect a real RIB stream.

Thanks again,
Hilbert

hilbert at panka.com



In article <slrnbkcja7.s51.Hilbert at server.panka.com>, Hilbert wrote:
> Hello,
> 
> I'm using python to output RIB streams for Renderman.
> The RIB stream is a bunch of statements which describes 
> a 3d image. The Rib standard allows for blocks which we
> usually indent for better visualization for example:
> 
> WorldBegin 
>     Color [1 1 1]
>     Surface "constant"
>     Sphere(1.0, -1.0, 1.0, 360)
> WorldEnd
> 
> I'm using CGKit in python which has a Renderman binding, 
> so to output the same RIB I'd write:
> 
> RiWorldBegin()
>     RiColor(1.0,1.0,1.0)
>     RiSurface('constant')
>     RiSphere(1.0,-1.0,1.0,360)
> RiWorldEnd()
> 
> But I get an error, because python interprets my indentation
> as a block in the python code. So the only way to write this 
> is without the indentation:
> 
> RiWorldBegin()
> RiColor(1.0,1.0,1.0)
> RiSurface('constant')
> RiSphere(1.0,-1.0,1.0,360)
> RiWorldEnd()
> 
> But this is a lot harder to read.
> 
> Is there any way to use such "visual" indentation in python?
> 
> Thanks,
> Hilbert
> 
> hilbert at panka.com
> 
> 




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