visual indentation
Hilbert
Hilbert at panka.com
Sun Aug 24 14:10:31 EDT 2003
Thanks for all the suggestions!
I like both the tuple and the if 1: approach.
I don't want to define blocks in functions because that
would actually differ from how the RIB stream works.
I'd like to have my code reflect a real RIB stream.
Thanks again,
Hilbert
hilbert at panka.com
In article <slrnbkcja7.s51.Hilbert at server.panka.com>, Hilbert wrote:
> Hello,
>
> I'm using python to output RIB streams for Renderman.
> The RIB stream is a bunch of statements which describes
> a 3d image. The Rib standard allows for blocks which we
> usually indent for better visualization for example:
>
> WorldBegin
> Color [1 1 1]
> Surface "constant"
> Sphere(1.0, -1.0, 1.0, 360)
> WorldEnd
>
> I'm using CGKit in python which has a Renderman binding,
> so to output the same RIB I'd write:
>
> RiWorldBegin()
> RiColor(1.0,1.0,1.0)
> RiSurface('constant')
> RiSphere(1.0,-1.0,1.0,360)
> RiWorldEnd()
>
> But I get an error, because python interprets my indentation
> as a block in the python code. So the only way to write this
> is without the indentation:
>
> RiWorldBegin()
> RiColor(1.0,1.0,1.0)
> RiSurface('constant')
> RiSphere(1.0,-1.0,1.0,360)
> RiWorldEnd()
>
> But this is a lot harder to read.
>
> Is there any way to use such "visual" indentation in python?
>
> Thanks,
> Hilbert
>
> hilbert at panka.com
>
>
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