3D graphics programmers using Python?

Magnus Lie Hetland mlh at furu.idi.ntnu.no
Tue Feb 11 05:04:09 CET 2003

In article <dent-1102031026140001 at>, Andy Dent wrote:
>In article <1Bg1a.6641$1q2.633906 at newsread2.prod.itd.earthlink.net>,
>"Brandon Van Every" <vanevery at 3DProgrammer.com> wrote:
>>I have to admit, I've been doing C++ for 11 years and still don't know STL.
>>Whenever I glance at it I just groan.
>A nice migration text is "The C++ Standard Library From Scratch by Pablo
>Halpern, Que, ISBN 0-7897-2128-7.
>It presents several different implementations of classes, moving towards
>the STL, in the context of writing an address book app.

I heartily recommend "Accelerated C++" -- the only book that's done it
for me when it comes to C++ and STL after several years of searching

Magnus Lie Hetland               "Nothing shocks me. I'm a scientist." 
http://hetland.org                                   -- Indiana Jones

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