Python vs. C++ Builder - speed of development
Brandon Van Every
vanevery at 3DProgrammer.com
Sun Feb 2 02:29:05 EST 2003
Laura Creighton wrote:
>
> I don't know about that. I am getting the sense that he has a problem
> domain which he can define and manipulate in a nice orderly subset of
> C++ and thus doesn't fall into holes.
Yep. I don't need more than simple inheritance right now.
> But what puzzles me is why, if
> this is the case, he insists on painting his room with a toothbrush
> :-).
Because in 3D mathematics you have to be very careful that it all works.
You build lotsa little proven toothbrushes, later they will add up to a
giant toothbrush. Really, how do you think you're going to do game AI on an
icosahedral sphere without a strong mathematical foundation?
> C++ is the tool to get out when you need to get real close to the
> machine, and you need classes.
Hey, bingo! You've understood my 3D graphics case use.
--
Cheers, www.3DProgrammer.com
Brandon Van Every Seattle, WA
20% of the world is real.
80% is gobbledygook we make up inside our own heads.
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