float / double support in Python?
ecastro at dbbf.ulpgc.es
Fri Feb 7 14:51:08 CET 2003
Brandon Van Every wrote:
> float and double support is very critical to ease-of-use for my 3D graphics
> programming work. How does Python fare for number crunching? I'm not so
> much concerned with efficiency, I'm not expecting much, but rather syntax,
> universality of support on different platforms, or other headaches /
> gotchas. For instance it's not acceptable to represent a float /double as a
> string, it has to be 4 bytes / 8 bytes. I heard at one point that people
> were considering abolishing floating point support from the language?
Python excelence is not in low-level issues.
If you are serius, you may look at pygame (use google)
As a 3D programmer you must know Blender.
Ever used its [python] scripting capabilities?
If you do not like python, just don't use it. But don't trash c.l.p.
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