Help a C++ coder see the light
Brandon Van Every
vanevery at 3DProgrammer.com
Sun Feb 2 08:20:10 CET 2003
Dennis Lee Bieber wrote:
> Brandon Van Every fed this fish to the penguins on Friday 31 January
> 2003 03:00 pm:
>> But I don't have to *write* the compiler typechecking. I do have to
>> the tests. Anal retentive as I am, I don't have time to write *all*
> Well, an even better reason to drop C++... and code it in Ada.
Sure... if I knew Ada, and if it was relevant to the commercial games
industry. But it isn't. C++ has the industrial weight behind it and that's
terribly important to my business and long-term goals. I'd drop any
consideration of Python in a second if I thought it was likely to disappear
over the next 25 years.
The typecasting in C++ is strong enough for my purposes. And everyone will
agree it's stronger than what Python offers.
Brandon Van Every Seattle, WA
20% of the world is real.
80% is gobbledygook we make up inside our own heads.
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