Small problem when overloading member functions...
sean at activeprime.com
Thu Jan 9 15:49:14 CET 2003
Thank you everyone for the advice!
Peter and Laotseu: Yeah, I new 'overloading' wasn't the right term,
but I'm still a C++ guy at heart and I had no idea what the correct
term would be.
Jack: Unfortunatly, inheritance was not an option and I had to make
sure only that specific instance's method was getting rebound.
Jeff's solution was the one that worked best for this system. I know
it's a really strange thing to have to do, but I'm building this
system for other people to develop on and I need to have a way of
knowing when they want to rebind a method. Thanks everyone!
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