Using OS time
valhalla
tireseas at onetel.com
Fri Jun 20 13:34:12 EDT 2003
I wrote:
" I suppose a lengthier but more n00bie friendly way of doing this 'countdown'
would be to countdown from a given number (e.g. 60) and import time.sleep to
sleep for 1 second at each new iteration in the for loop. I think this would
do the same thing."
-- er, no! Skip this one guys ... I have just answered my own question and
eliminated sleep as a solution because while it is sleeping (which would be
every second between decrementing counts which accumulates to the majority of
the program really) the rest of the program becomes non-functioning - so the
player couldn't interact with the game and the program couldn't process input
or produce outputs ... i.e. not much of a game really!!
Live and learn :-)
Back to the signal.alarm() suggestion from Skip.
Andy
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